Cheat Mode
Press [Ctrl] + [Shift] + C during gameplay to display a prompt in the upper left corner of the screen. Enter one of the codes listed below to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.
1000 Simoleons: rosebud
Add New Family History Stat to the Current Family: hist_add
Append the Route Destination List to allroutes.txt Every Time a Route Is Found: write_destlist
Architecture Tools Automatically Set the Level as Needed: auto_level
Automatically Import and Load Indicated FAM File: import <FAM file>
Automatically Load Indicated House: house <house number>
Check and Fix Required Lot Objects: prepare_lot
Completely Flush App to VM File When Running Windows NT: flush
Crash Game: crash
Create Moat or Streams: water_tool
Create shrunk_text_#.bmp Files: shrink_text <font_size> <text>
Create-a-character Mode: edit_char
Display Personality and Interests: interests
Draw All Animation Frames Disabled: draw_all_frames off
Draw All Animation Frames Enabled: draw_all_frames on
Draw Colored Dots at Each Person's Origin: draw_origins
Dump Entire Memory to core_dump_[date:time].txt: core_dump
Dump Selected Person's Most Recent List of Scored Interactions to a File: dump_happy
Dump Selected Person's Motive Contribution Curve to a File: dump_mc
Enable Debug Flag to Show Outcome Choice Dialogs for Social Interactions: debug_social
End Sim Logging: sim_log end
Execute "file.cht" File as a List of Cheats: cht <filename>
Floorable Grid Disabled: draw_floorable off
Floorable Grid Enabled: draw_floorable on
Force an Assert for Testing: assert
Log Animations in the Event Log Window: log_animations
Map Editor Disabled: map_edit off
Map Editor Enabled: map_edit on
Move Any Object: move_objects on
No Tutorial Object Generation When Tutorial House is Loaded: tutorial off
Prevent Web Browser Crashes: browser_failsafe
Preview Animations Disabled: preview_anims off
Preview Animations Enabled: preview_anims on
Programmer Stats: tile_info
Quit Game: quit
Read in Behavior Tuning Constants from Tuning.txt: #import
Rebuilds Entire Control Panel/UCP from Scratch: rebuild_cp
Refresh the BMP_ Resources for All People Whose IFF Files are Writable: refresh_faces
Rematch Dependent Textures and Regenerate Bitmaps for All User Characters: refresh_textures
Restore Tutorial: restore_tut
Rotate Camera Rotation: <0-3>
Routing Debug Balloons Disabled: route_balloons off
Routing Debug Balloons Enabled: route_balloons on
Run Series of Random Operations on Unhoused Ffamilies: fam_test <opcount>
Save Currently Loaded House: save
Save Family History File: history
Say "Plugh": plugh
Say "Porntipsguzzardo": porntipsguzzardo
Say "Xyzzy": xyzzy
Selected Person's Path Displayed: draw_routes on
Selected Person's Path Hidden: draw_routes off
Set Event Logging Mask: log_mask
Set Free Thinking Level: autonomy <1-100>
Set Game Speed sim_speed <-1000-1000>
Set Grass Change Value: edit_grass <number>
Set Grass Growth: grow_grass <0-150>
Set Lot Size: lot_size <number>
Set Maximum Milliseconds to Allow Simulator: sim_limit <milliseconds>
Set Sim Speed: sim_speed <-1000 - 1000>
Set Time of Day (Unpatched Game Version): set_hour <1-24>
Set z Offset for Thought Bubbles: bubble_tweak <z offset value>
Sets the Neighborhood Directory to the Path: <directory path>
Sets Up the Borders of the Lot with Non-editable Flag. Requires Rotation: lot_border <tl> <tr> <bl>
Sets Whether Menu Items Appear for In Use Objects: allow_inuse
Show Memory View Window in Debug Builds of the Game: memview
Start Sim Logging: sim_log begin
Swap the Two House Files and Updates Families: swap_houses <house number> <house number>
Ticks Disabled: sweep off
Ticks Enabled: sweep on
Tile Information Displayed: tile_info on
Tile Information Hidden: tile_info off
Toggle Allowing Visitors to Be Controlled Using the Keyboard: visitor_control
Toggle Assets Report: report_assets
Toggle Automatic Object Reset Feature: auto_reset
Toggle Calls to PeekMessage Within Sim Loop: sim_peek
Toggle Camera Mode: cam_mode
Toggle Display of Unavailable Interactions in Person Control Menus: all_menus
Toggle Music: music
Toggle Object Compression in Save File: obj_comp
Toggle Quaternion Transformations: quats
Toggle Sound Log Window: sound_log
Toggle Sounds: sound
Toggle Web Page Creation: html
Total Reload of People Skeletons, Animations, Suits and Skins: reload_people
Trigger Sound Event: soundevent
Write Out an RTE File Every Time a Route Is Found: write_routes
Write Out Behavior Tuning Constants to Tuning.txt: #export Full Need Meters
If your Sim is very depressed or has another low attribute, enable the move_objects_on code and pause gameplay. Click on the Sim in buy/sell mode and click the bottom of the screen to delete him/her. Once deleted go to the live mode and double click the person's head icon to go to where that Sim is located. Everything should be close to full. Note: Wave the game immediately before performing this cheat, or you will lose any career changes or points you have earned. Quick Money
Enable cheat mode and enter rosebud;: as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians.
Enable cheat mode and enter rosebud as a code, then enter !;!;!;!; and so on. Every "!" results in another 1,000 simolians.
Enable cheat mode and enter rosebud as a code, then enter !;!;!;!;! and so on. After your last exclamation point, type a semi colon then a colon. The end of your entry should look like !;!;!;!;: Then, hold [Enter]. The "No such cheat" message will flash. Hold [Enter] to quickly get up to 9,999,999 simoleons.
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